Feature #10417
closedДополнительные возможности для редактирования текста узлов
Added by Viktoria Kopach over 4 years ago. Updated about 4 years ago.
100%
Description
В редакторе узлов добавить возможности задаваемые тегами pre, а также дать возможность сделать отступ от левого края.
Updated by Alexey Khoroshilov over 4 years ago
- Description updated (diff)
- Target version set to 1.2
Updated by Denis Kildishev over 4 years ago
- Status changed from New to Resolved
- % Done changed from 0 to 100
Updated by Alexey Khoroshilov over 4 years ago
- Status changed from Resolved to Open
Кнопка pre без картинки.
После того как воспользовался кнопкой сдвига и нажал сохранение прилетело
URIError: malformed URI sequence
onEvents("[[{\"op\":\"changeAttributes\",\"node\":\"25339f9e-83f3-463b-9b68-d63ab35440a3\",\"values\":[{\"newvalue\":\"<p><strong>\u041C\u0430\u0442\u0440\u0438\u0446\u0430 4\u04454</strong> \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u043C\u0430\u044F \u043A\u0430\u043A \u0432\u0445\u043E\u0434\u043D\u043E\u0439 \u043F\u0430\u0440\u0430\u043C\u0435\u0442\u0440 \u0432 \u0444\u0443\u043D\u043A\u0446\u0438\u044F\u0445 <strong>glLoadMatrixf</strong> \u0438 <strong>glMultMatrixf</strong> \u0438 \u0432\u044B\u0445\u043E\u0434\u043D\u043E\u0439 \u043F\u0430\u0440\u0430\u043C\u0435\u0442\u0440 \u0432 \u0444\u0443\u043D\u043A\u0446\u0438\u0438 <strong>glGet()</strong> \u0441 \u0430\u0440\u0433\u0443\u043C\u0435\u043D\u0442\u0430\u043C\u0438 <strong>GL_MODELVIEW_MATRIX</strong> \u0438 <strong>GL_PROJECTION_MATRIX</strong>:</p>\\n\\n<table border=\\\"1\\\" style=\\\"width: 120px; height: 93px;\\\">\\n\\t<colgroup>\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t</colgroup>\\n\\t<tbody valign=\\\"top\\\">\\n\\t\\t<tr>\\n\\t\\t\\t<td>a11</td>\\n\\t\\t\\t<td>a12</td>\\n\\t\\t\\t<td>a13</td>\\n\\t\\t\\t<td>a14</td>\\n\\t\\t</tr>\\n\\t\\t<tr>\\n\\t\\t\\t<td>a21</td>\\n\\t\\t\\t<td>a22</td>\\n\\t\\t\\t<td>a23</td>\\n\\t\\t\\t<td>a24</td>\\n\\t\\t</tr>\\n\\t\\t<tr>\\n\\t\\t\\t<td>a31</td>\\n\\t\\t\\t<td>a32</td>\\n\\t\\t\\t<td>a33</td>\\n\\t\\t\\t<td>a34</td>\\n\\t\\t</tr>\\n\\t\\t<tr>\\n\\t\\t\\t<td>a41</td>\\n\\t\\t\\t<td>a42</td>\\n\\t\\t\\t<td>a43</td>\\n\\t\\t\\t<td>a44</td>\\n\\t\\t</tr>\\n\\t</tbody>\\n</table>\\n\\n<p style=\\\"margin-left: 40px;\\\">\u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u0432 \u0432\u0438\u0434\u0435 \u043C\u0430\u0441\u0441\u0438\u0432\u0430 \u0438\u0437 16 \u0447\u0438\u0441\u0435\u043B \u043F\u043E \u0441\u0442\u043E\u043B\u0431\u0446\u0430\u043C \u043C\u0430\u0442\u0440\u0438\u0446\u044B:</p>\\n\\n<p>(a11, a21, a31, a41, a12, a22, a32 a42, a13, a23, a33, 43, a14, a24, a34, a44)</p>\\n\",\"value\":\"<p><strong>\u041C\u0430\u0442\u0440\u0438\u0446\u0430 4\u04454</strong> \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u043C\u0430\u044F \u043A\u0430\u043A \u0432\u0445\u043E\u0434\u043D\u043E\u0439 \u043F\u0430\u0440\u0430\u043C\u0435\u0442\u0440 \u0432 \u0444\u0443\u043D\u043A\u0446\u0438\u044F\u0445 <strong>glLoadMatrixf</strong> \u0438 <strong>glMultMatrixf</strong> \u0438 \u0432\u044B\u0445\u043E\u0434\u043D\u043E\u0439 \u043F\u0430\u0440\u0430\u043C\u0435\u0442\u0440 \u0432 \u0444\u0443\u043D\u043A\u0446\u0438\u0438 <strong>glGet()</strong> \u0441 \u0430\u0440\u0433\u0443\u043C\u0435\u043D\u0442\u0430\u043C\u0438 <strong>GL_MODELVIEW_MATRIX</strong> \u0438 <strong>GL_PROJECTION_MATRIX</strong>:</p>\\n\\n<table border=\\\"1\\\" style=\\\"width: 120px; height: 93px;\\\">\\n\\t<colgroup>\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t\\t<col width=\\\"25%\\\" />\\n\\t</colgroup>\\n\\t<tbody valign=\\\"top\\\">\\n\\t\\t<tr>\\n\\t\\t\\t<td>a11</td>\\n\\t\\t\\t<td>a12</td>\\n\\t\\t\\t<td>a13</td>\\n\\t\\t\\t<td>a14</td>\\n\\t\\t</tr>\\n\\t\\t<tr>\\n\\t\\t\\t<td>a21</td>\\n\\t\\t\\t<td>a22</td>\\n\\t\\t\\t<td>a23</td>\\n\\t\\t\\t<td>a24</td>\\n\\t\\t</tr>\\n\\t\\t<tr>\\n\\t\\t\\t<td>a31</td>\\n\\t\\t\\t<td>a32</td>\\n\\t\\t\\t<td>a33</td>\\n\\t\\t\\t<td>a34</td>\\n\\t\\t</tr>\\n\\t\\t<tr>\\n\\t\\t\\t<td>a41</td>\\n\\t\\t\\t<td>a42</td>\\n\\t\\t\\t<td>a43</td>\\n\\t\\t\\t<td>a44</td>\\n\\t\\t</tr>\\n\\t</tbody>\\n</table>\\n\\n<p style=\\\"margin-left: 40px;\\\">\u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043B\u044F\u0435\u0442\u0441\u044F \u0432 \u0432\u0438\u0434\u0435 \u043C\u0430\u0441\u0441\u0438\u0432\u0430 \u0438\u0437 16 \u0447\u0438\u0441\u0435\u043B \u043F\u043E \u0441\u0442\u043E\u043B\u0431\u0446\u0430\u043C \u043C\u0430\u0442\u0440\u0438\u0446\u044B:</p>\\n\\n<p>(a11, a21, a31, a41, a12, a22, a32 a42, a13, a23, a33, 43, a14, a24, a34, a44)</p>\\n\",\"key\":\"_description\"}]}]]")@file:///home/hed/root/opt/requality-1.2.608/plugins/com.unitesk.requality_1.2.608/jstools/jseditor.js:1367
@file:///home/hed/root/opt/requality-1.2.608/plugins/com.unitesk.requality_1.2.608/jstools/moduleeditor.html:0
Updated by Alexey Khoroshilov over 4 years ago
Если выдленный текст содержит угловые скобки:
#include <stdio.h>
кнопка pre их портит.
Updated by Denis Kildishev over 4 years ago
- Status changed from Open to Resolved
- Published in build set to 1.2.609
Updated by Denis Kildishev over 4 years ago
- Status changed from Resolved to Open
- Published in build deleted (
1.2.609)
Updated by Denis Kildishev over 4 years ago
- Status changed from Open to Resolved
Applied in changeset requality|8d19742bb213b82a16f164c6b6cd0e2ba0628efe.
Updated by Viktoria Kopach over 4 years ago
- Status changed from Resolved to Verified
Updated by Alexey Khoroshilov about 4 years ago
- Status changed from Verified to Closed