NML Language Reference » History » Version 3
Andrei Tatarnikov, 06/17/2013 06:10 PM
1 | 1 | Alexander Kamkin | h1. Sim-nML Language Reference |
---|---|---|---|
2 | |||
3 | |||
4 | 3 | Andrei Tatarnikov | p. Sim-nML is a high-level formalism targeted for describing arbitrary microprocessor architectures that works at the instruction set level hiding implementation details of the microprocessor design. Sim-nML is based on attribute grammar and represents a programmer’s model that includes the following elements: register and memory definitions, supported addressing modes, syntax and semantics of instructions. |
5 | 2 | Andrei Tatarnikov | |
6 | 3 | Andrei Tatarnikov | p. Sim-nML uses a hierarchical tree-like structure to describe an instruction set. Such a structure facilitates grouping related instructions and sharing their common parts. An instruction is described as a path in the tree from the root node to a leaf node. The set of all possible paths represents an instruction set. A node describes a primitive operation responsible for some task within an instruction. Nodes have attributes that can be shared with their parents. Actions performed by instructions are described as operations with registers and memory that represent bit vectors of arbitrary size. |
7 | 2 | Andrei Tatarnikov | |
8 | 3 | Andrei Tatarnikov | p. A specification in Sim-nML starts with definitions of types and constants. For example, a type definition for a 32-bit word looks as follows: |
9 | |||
10 | *let* WORD_SIZE = 32 |
||
11 | *type* word = *card*(WORD_SIZE) |